Showing posts with label tex. Show all posts
Showing posts with label tex. Show all posts

Monday, July 8, 2013

Supanova and the return of Texas

So. Let's see how I go typing up a blog post with a bruised hand. Reverse snap is never kind to play, and more so if you happen to be a fine artist and you're playing aggressively against eight other people.



First, I want to apologise to everyone who's been regularly tuning in. I should have gotten this done earlier. The middle two weeks of June were the definition of madness for me, and I needed some time off to recover and rest. I may talk about a couple of those things later on, but that's really a blog post for another time.

Also, I tried typing up a post for Nova earlier, and it quickly turned into a play-by-play. Which is not incredibly interesting for everyone. I'll try my best not to dilly-dally.

OKAY. SUPANOVA EVERYONE.

I'd never been to a Supanova before. I'd done Main Animania twice before though, and basically assumed it would be the same, but a bit bigger and encapsulate a wider range of fandoms.

Now, let me tell you about what was right in that statement and what was insanely underestimated about that statement.

Have you been to Paddy's Markets before?

If you have, imagine what it would look like if you went to Paddy's and gave every fourth person a costume, and every second person a camera.

If you haven't been to Paddy's before, a music festival or any kind of crowd that after half an hour you feel over will suffice in the above situation.

Supanova had many many people. Too many people.

I guess that that part of my thinking considering that the first day I was at Nova, I was in the armour and therefore took up more physical space that a lot of other people didn't seem to think existed. Wait. That's a little confusing...

Brooke, how did the armour go in the long-awaited competition? Did you win?

Well.

The short answer is 'no'. The long answer goes something along the lines of 'I slept in and arrived after the prejudging check-in time closed'. Which goes to show that you should not try functioning on three hours of sleep and then expect that the next night you can get away with anything less than twelve hours sleep.

This was a little disappointing. I had planned everything for Supanova with the intent of entering Tex in the competition, and arrived late, dripping black ink everywhere and with my shoes already leaking.

That's something I didn't mention earlier. It rained pretty much all weekend at 'Nova, and I had to walk a kilometre from the place I was staying to the train station in the rain both ways.

And the ink I used to paint the armour, which I believe had 'waterproof' printed on the bottle, was not waterproof by any stretch of the imagination. I left little black puddles wherever I stopped on my way there and back.

But there were photos asked for. The first two were on the train, and those kind of mean a little more than photos taken at the convention. I mean, there's a much larger amount of people that go to conventions with their cameras, but the people on the train or wherever have no idea as per the occasion. They're just minding their own business, and you've popped into their world, oddly dressed and acting normal. They might not understand what you're doing, but they get to appreciate it nevertheless.

And let's not forget the rat-tailed 10-year-olds who waved to me and called me 'Master Chief' on the train. I waved back, because that's what you do when kids who understand at least part of what you're trying to be talk to you. I didn't have my helmet on, so there was no need to do the character business.

And thusly we arrived, soggy and putting black ink on everything, with one of my shoes already broken, at supanova. Don't assemble shoes with hot glue - you need stuff that bends.

The costume was well-received by everyone else, and I had a lot of people ask for photos. About 80% of those people kept calling me 'Master Chief' though. There was a great level of temptation to at one stage do the "My name is TEXAS" yell (Think that line from The Matrix) but, you know, my voice was kind of muffled by the helm, so there wouldn't have been much of a point. Would have fogged up the visor, and that would have been about it.

It was kind of cool that I had to actually tell people that I'd made the armour. There was black ink rubbing off here and there, so you could start to see green foam showing, but it was still rather cool that it was of high-enough workmanship to be mistaken at times for a store-bought Spartan.

There was a store-bought spartan there though - I saw a woman dressed in mjiolnir armour complete with battle damage and the correct shade of green. It was interesting seeing it up close, as I got to have a gander at the look and the feel of the licensed product. I didn't encounter her on the Saturday though, so we didn't get photos together.

Oh yeah, the photo business...

Let's go out on a limb here and I'll tell you what it means when you have a complete stranger ask you for your photo.

It means that your outfit impacted them enough to break the social convention of talking to a stranger, enough to ask to take a photographic record of your effort, alongside themselves, or taking a pose.

It is often a confirmation of the 'breaking down the fourth wall' business that I spent the last semester yabbering about, more so if they interact with you in a manner appropriate for your character.

I was only asked for one photo of me 'killing' someone else though. I put the lad in a headlock and then all was well again. But yeah. I got asked for a lot of photos. I'd be in the middle of having a conversation with someone, and someone else would tentatively approach me for a photo. I'd chuck on the helmet, pose, and get hit by five other requests. And then get about ten minutes to take the helm off for fresh air before the next photo.

So this was part of my Saturday. Something else that does happen with the photos is that social media lets a bunch of strangers put up photos that they've taken in a place where everyone else can see said photos too. So if your outfit's good enough, you might not need a camera for a convention - you just trawl facebook for the week after the convention and the photos that everyone else took of you show up.

I've done this before and been met with limited success. Considering that 1) I didn't have any pockets and 2) my point and shoot camera has vanished off the face of the planet, I was kind of relying on con photos for documentation of the suit and general reception.

Let me now post up the entirity of the photos I've found of Tex that were taken by other people.







Yep. That's all of them.

Oh, wait. I saved the best feedback for last.

Remember how I said 80% of people thought I was Master Chief?

This was kind of the highlight in terms of feedback I got from other people on Tex.



This tweet was sent by one of the guys manning the stall at 'Nova that sold Roosterteeth merch. Keep in mind that it's RT that created the Red vs Blue series. The guy at the stall recognised the character, and tweeted the photo he took to Kathleen Zuelch, the woman who voices Tex.

And the image was re-tweeted by the lady who voices Tex.

While there wasn't verbal feedback, getting a shout out from the voice actor of the character is about the coolest kind of feedback you can get.

The guy couldn't remember my Twitter handle, but it wasn't hard to find later on.

The rest of my day was spent taping the bits of armour back on, and being incredibly thankful for the hydration pack that I'd been able to borrow before heading out. I don't know how immediately obvious it is to the average joe, but a wetsuit gets pretty hot pretty quickly. Hydrate or get real dizzy real quickly. And yes, that happened.

What else would be worth mentioning about the day? There were many people, and many people I was trying to find that I now know because of conventions. I didn't find all of them, but also got pretty peopled out pretty quickly.

Oh. I bought a grifball!



It's a plushie tank mine.

The costumes were pretty incredible at Supanova, but I also think it was to a degree a wider range of the spectrum that I see at every other convention - there are always brilliant ones, and midrange ones, and ones that will get better in time. There were like fifty million Eleventh Doctors though.

Lots of TARDIS dresses, lots of Doctors. I get it, it's a cool outfit, and it's okay for you to love the series. But the only outfit I saw more than Matt Smith's Tweed-and-Fez was the Pikachu Onesie.

So many Pikachu onesies.

There should not be that many at a convention. My goodness gracious.

*shakes head, tries to not bump bruised finger*
I really hope this isn't broken. Silly paranoia.

OKAY, WHAT ELSE?

I stayed for the cosplay comp on Saturday, to see what the competition would have looked like.

It was pretty varied. Some were absolutely incredible. I would have been hard-pressed to match the best stuff, but not by much.
Next year, I guess. Animania is for anime; I can't enter Tex in the prejudging. Next year, with a gun and armour that doesn't fall apart or have ink pouring off it because of the ruddy weather. Or I'll just take the next planned thing.

It's probably my biggest problem with cosplay in general. I have this neverending list of things that I should be making at any given point in time. And the point in time when this list gets longer is usually when I'm in the middle to end stages of another costume.

So next year's big costume is probably going to have a shotgun that folds out into a scythe/sniper rifle combo.

Glutton for punishment.

Back to nova:
Sunday was a little more laid back. I took some edo-period clothing in and got to browse the stalls a little better. And remembered an umbrella. They make a big difference when you've got to walk a kilometre in the kind of rain that says 'I am not letting up, no matter how much you wish it'.

There was a stall for Weta workshop, which is better explained as the SFX group that made the costumes and paraphernalia for the Lord of the Rings movies, the Narnia movies, the Hobbit trilogy, King Kong, Avatar, District 9, and half a bajillion other things.

And when it was noticed that they had a panel that you could attend to see what they did and what they  were up to, I was like 'yes.'

And then I was like 'what does it take to get a job as a costume designer with Weta?'

And the guy at the stall was like 'send us a portfolio'

I think it would be equal parts exciting and freaky to get to work with Weta. On the one hand, it's a dream job for someone like me. On the other hand, they're based in NZ and I still get homesick if I don't go home at least once a term at the moment.

Mad industries that I want to work with, why you all outside of Australia?

Keep going, keep looking. Keep making.

So I guess that with looking at Supanova as a whole, I was a bit underwhelmed. Although I can kind of put those down to several factors:
The company I kept had me on edge the entire time
I'd not been ready for the kind of crowd
I took a huge cosplay while not being ready for the kind of crowd
Said cosplay had some major failures and I wasn't able to enter it in a competition I'd been winding up for the entire month prior
My shoes leaked on the Saturday and Sunday
I was overtired from finishing uni

Not sure if I'll go next year. I mean, I'm not ruling it out. I just wasn't prepared for what was going to be there.

Never underestimate how miserable wet feet can make you.

I guess these kind of feel like a little bit of a downer. There were some positives I guess. The tweet from Kathleen was one of those. Seeing an incredible amount of costumes was another. Weta was a third.

I had a lot of people ask about the armour, which was great. And I got to tell a few people about the blog too. Next time I should try for contact cards or something.

So yeah.

Next thing?

The Return of Texas




As mentioned earlier, the ink ran on the armour in the rain, which was a bit disappointing.
I also had some structural failures occur as well, some of which can be fixed, others of which I will just Improve so they don't break in the same way again.

Yesterday I took the armour out on the front lawn of my parents place and hosed as much of the ink that would come off as I could. And then wiped the helm down with a chux instead because it has batteries and lights inside it.

The idea at the moment with fixing the armour is to repair the foam that failed structurally, repaint the armour so it's uniform and won't get black everywhere when it gets wet, sew the velcro onto the wetsuit properly and fix up the vent holes and pretty much redo the entire shoe, because those suckers fell apart disappointingly fast.

And a gun. I want a gun. Although that is probably something I'll work on when I get back to Newie, since all said foam is in Newcastle and I'm not buying more unless I absolutely have to. There's three and a half full sheets in Newie. Enough to make half of the armour over again. At the moment I'm tossing up between building the assault rifle or the sniper rifle.

I think there's more things I can write on, but at the moment my decrease in typing speed is sufficiently getting to me. I'll leave you with the link for Weta's project list so you can see how cool they are,

a picture of Nathan Fillion holding a sniper rifle for no explainable reason



and the first trailer of the RWBY series, because it has my next planned big cosplayable character in it. It's a bit violent though, so do consider yourself warned.


Sunday, June 16, 2013

Retrospective: Breaking Down The Fourth Wall

Did I use that word correctly?
*googles*
...Okay. Yes. Good.

Now, with Mumford and Sons in my ears, and the rap from The Fresh Prince of Belair stuck in my head, lemme tell you about how my world got flipped, turned upside down...

Gah. Get a life, Will Smith.

This is kind of the wrap-up post for Directed Studies. It's due tomorrow, so there's that. There's probably going to be a post-script for the unit next week, because this weekend is Supanova and I think I should review how that goes for various reasons.

Okay.

At the beginning of semsester, when I kind of started wrapping my head around what Directed Studies was going to look like, I basically went "I would like to make costumes"

Subsequently, I planned out this sweeping grandeur of outfits, and had in my head that I was going to get four high-caliber costume out, in spite of the fact that on average I only have enough time and sanity and money to create on average one per year. And I was going to do all of this in a semester, plus some work experience.

Never let it be said that I don't have ambition at the start of a project.

Now, the thing that I didn't check or understand fully at the start of the project was the concept of time. See, I finished the first costume in good time, and then I had some delays getting the pattern sorted for the Halo armour. And the website that I was consulting about all of this had mentioned that it would take me about 300 hours to complete, but that didn't register in my head as a comprehensible amount of time when I first read it. I kind of just looked at it, and broke 300 hours down as 'two and a half weeks, working every day for eight hours'

You can't understand what kind of time that takes until you are in the middle of it. To my folly. The armour took so much longer than initially expected, that it effectively swallowed up my other two projects, and about fifty percent of the time I would have spent on another course. Probably more.

But. It's finished, and at least ready for marking tomorrow. I finished it yesterday morning, and immediately went out and got photos. Props to Micah for that. They look Spectacular.






I feel a little odd about it, because...well, because every time I go to make a cosplay, I hop on DeviantArt and check out what other people have done. They end up posting these absolutely radical, professional looking things, and when the photos were done, I was looking at something which had a caliber equal to those outfits. I was a little weirded out and chuffed at the same time.

So there's that.

Now you know what I planned to do, and what I actually did. Now lemme tell you about what I want to do next.

Supanova is this weekend. I'm planning to, after Tuesday, make a rifle for the outfit so I have somewhere to store my things while I'm walking around (No pockets for Tex. I'll just make the stock and cartridge hollow in the rifle and put my things in there). I also entered into the cosplay competition at Nova, because it's kind of worth seeing how my thing stacks up against everything else. I mean, I'm still expecting the mad freakout because everyone else in the advanced category will have radical stuff too. And I can't enter the novice category because I've been making costumes a while. I've just got to step up my game.

Also, I can't enter Tex in any Animania competition for cosplay, because she's not from an anime, manga or video game. Which is a pity but hey.

But there wasn't such stipulations for Nova. So I may as well see what I can do.

Now. Future stuff.

I'm still keen for an internship bout in the film industry. I just ran out of time for it in Directed Studies. I'm currently looking at options for taking some next semester. And by that I mean 'incredibly flat out, will start looking as soon as I can start working at normal times again'

Can I talk about that for a moment? Since Semester classes ended, I've pretty much been working until 2 or 3 in the morning, and then packing up and sleeping in. It's a weird method, but it works. Until your dad needs you to go and get an ignition coil from somewhere in Newie, and you've gotta get there at 8. Or you have an assessment date to meet on Monday at 10am. And you find it difficult waking up before 10.
Then you're in trouble.

*sighs*

I still want to get to make costumes for (probably) film. If I had the choice, I'd probably stick with the idea that The Beta Experiment was kind of looking at: That essentially, all of my projects are prototypes and they don't usually get past the Beta phase because I only make one-offs. I can think of next or exciting ways to make the things easier next time (So, I now have patterns for the armour if I ever want to make them again, and if I could, I would probably make them in fibreglass. Which would be easier to mass-produce, because I could just make one mould and cast from that.)
I love creating things, and I love designing things, and I can do either of those, but I have stacks of fun when I get to do both. So designing and prototyping my stuff is probably the best outlet at this point in time. I guess in a way I tend more towards the manufacture side of things though, because the cosplays are already determined in their aesthetic appearance. I just have to figure out how to make the ruddy things work. It's brilliant.

If I was better at maths, and had enough time to keep studying, I'd go do engineering or something.

*laughs manically*

So, how do I feel at the end of this shebangabang?

I think, in spite of the time-consuming-ness of the armour, I'm happy with it. I'm satisfied with everything that went in to the project, and I'm satisfied with how it turned out. I've got plans on tuning up both of the costumes that I made anyway, and will probably get onto them sometime in the near future.

(Invest in a morphsuit for the Hollow, so I never have to worry about paint flaking off)
(See if I can improve the mobility of the armour. Once everything is on, I no longer have the option of scratching my nose currently.)

I'm also really tired, because this course demanded a lot, and I gave a lot. But it was a good a lot.

In first year, I visited some friends who at the time lived out in the glasshouse mountain country in southern Queensland. One of the days we were out there (there was a few of us) we climbed one of the mountains; Mount Tibrogargan (best. name. ever.)
And it toasted me. I was so worn out by the time we got to the top. And then we saw the view.



And that made it completely worth it. Even if all we'd brought to eat were peanuts.

That's kind of what it's been like doing Directed Studies. I've had fun. I hope that everyone following the blog has had fun too.

...

This blog will, probably in the near future, go back to being my standard blog. I'll still end up writing heaps about making cosplays and stuff, but Directed Studies is just about finished, and so am I.

There's still a bit for me to get done before things are ready for tomorrow. I'll hop to it.

Brooke out.

Wednesday, June 12, 2013

SOON

It's now Wednesday night/Thursday morning.

Imminent deadlines cause me to go nocturnal, for some reason. This is sometimes a good thing.

On Tuesday, I painted the armour. And then tonight, I painted the armour.

Tuesday was working with an airbrush, which meant that I got all of the armour done - probably the most constructive day I've had in relation to this whole project in a long while. And just now I've drybrushed on some silver to the edges of the pieces so the things look like they've been made outta metal.


Guess which genius lost the nice camera?


And it's 1 AM and I'm sitting here, sipping mulled wine and listening to Anberlin. If I didn't have so many deadlines, this would be a rather nice place to be.

Where to begin?

Okay, there's the paint. This afternoon I also did a spotlight run.

Can I just talk for a moment about how much I detest spotlight? I mean, it's a good place to go find stuff, and your odds of finding stuff to sew with are reasonable, but for me to go there is like for an electrical engineer to source parts for a build from Dick Smith.

Once upon a time, Spotlight would have been a good place to go buy everything. For the most part now though, they stock stuff for quilts, craft, making-your-own-formal-dress and little else.

Fortunately, I just had to buy velcro. So the armour can stick when I put it on. I forgot the glue that I'll need for the wetsuit, which means I have to go back tomorrow TT.TT

Yeah. The wetsuit, which I cannot remember if I mentioned earlier, is the suit that I'm building the armour off. I like the visual texture of neoprene and how it kind of looks like it could work as a real-life interpretation. I mean, the other options I had were standard/close cut clothing (too baggy) or a morph suit (not substantial enough).
So I was really always going to be using neoprene. If I could have built it from scratch, and cost wasn't an issue, I'd have used something much thinner, but hey. I have a steamer that's two sizes too small and that's what I'm using. I'm cutting panels into the suit to compensate for the small size and will cover them with mesh to avoid heatstroke and the dozen other things that can happen when you wear a long wetsuit for too long on a hot day.

I kind of wish I had a camelbak to fit into the thing. That would make the carrying of drinkable water easier. Anyway.

What's left?

I have to finish the paper side of things for Directed Studies - there's bits like techniques and artists I looked at and things I went to that I didn't mention in the blog, and they all need to be written out.

The wetsuit has to be vented, detailed and finished.

The armour needs some finishing things done to it - small details and sealing. Sticking the velcro in. I showed Dad the helm tonight over Skype and suddenly he's pretty keen to help me put some LEDs in it. Which is exciting and nice. That happens this weekend.

I need to go back and find all the bits for the Hollow so they can get presented on the 18th, which is assessment date.

And photos.

I chucked this up on facebook the other day, but it's worth sharing here because there are people who read the blog who don't have me on facebook.

Bec and I headed out to the industrial area behind Cardiff on Monday arvo, in search of a slightly urbanised yet desolated area that would be good for location photography. We've gone out to this area before - Bec's shot a video installation out there, and it's where we took photos of a storm a few months back. It's the kind of area that attracts hoons, something which the scattered rubbish and patina of black elevens on the bitumen can attest to. So we weren't really surprised to see a police car parked next to some purple souped-up thing about 800m from where we were.

I think the place was originally planned as housing, or maybe more industrial zoning, but there's nothing there but sealed roads. It's not uncommon to see L-platers around the area either. But yeah. The other cars were like the next street over but because there's no buildings, we still had line of sight.

I took some photos with my phone, for looking at later and assessing viability.





And then about fifteen minutes later, the police car ambled up next to my vehicle.

It's funny how even when you haven't been doing anything wrong, and you know you haven't been doing anything wrong, that a policeman with two giant German shepherds in the back of his car can make you feel a little nervous.

Anyway. He was headed over, and I could see him heading over - I was near the car, and in a position where 'can't walk off, he's seen me. Can't get in car, he's seen me.'. So I stuck my hands in my pockets awkwardly and waited.

The next five minutes was probably the most amusing I've had trying to explain some facet of cosplay to someone not familiar with it.

He asked what I was doing.

"Oh, just looking for a place to take photos of a costume,"

"What kind of costume?"

I paused. This was the easiest and hardest part to explain.

"Halo armour?"

It got a laugh. Thankfully, it seemed that the man knew about the video game.
Once he understood that I was looking for a place that would make for a good backdrop, he seemed satisfied, and went to go talk to another soupy-looking car that was parked a way down the road. The dogs barked madly as he left.

I guess I could understand the interest. It wasn't until later I realised that the dogs might have been for the smelling out of harmful substances, and from a bystanders view, we were a couple of girls who drove somewhere, hopped out and started looking at the ground and taking photos of it. I think there's a fenced-off mining area nearby too, so yeah. That was Monday's adventure.

I think maybe there's one more blog post I could try for before assessment date. It'll be a retrospective.

I may or may not have just entered the costume in the Cosplay prejudging competition at Supanova. Hopefully it'll go well. We'll have to see.

I booked the airbrush for next Tuesday...

...so I guess you could say things are getting pretty serious.

It was with great protest I decided that if I tried to keep going with the armour at this speed, and do Sheik, and do fibres, I would probably die. And I'm still recovering from yesterday/Wednesday night's madness, so there is that.

The Seventy percent 3500 word essay is in. And I still have a sleep debt to pay.

Also, I'm writing from the incredible student gallery of Watt Space, and my headphones have chosen here and now to pack it in. Ah well. I tend to use headphones all the time, and have never really been kind to them. So I only buy cheapies. This pair has lasted me a bit over a year. Well, either a year or two. Can't remember. But for ten bucks and me thrashing them, that's okay.

Alright, where to begin?

For reasons such as 'I did not want to do the essay', I left it to the last minute and put the production of the armour on hold for this week. Which will make this weekend rather busy, but hey. The essay's in, and that's important.

I finally networked with the people attached to the airbrush and made friends with it yesterday. I think I've kind of got the hang of it - fine detail is something I'd still have to get my eye in on, but I'm fairly confident that that will come while working on the big bits. I like how an airbrush can apply acrylic paint without using a propellant or solvent. That was the big hassle/trial problem for using paint on the foam armour, and I think that at the cost of a nice sheen, it will work in any case.

So there's really, sadly, not much progress to report on that side of things. I guess I could work through the concept of it though. Like, why it is I picked Tex. There's a few reasons, and some of them have spoilers for the later seasons of Red vs Blue, so if you would rather skip them, scroll down to when there's big text or something. There's no spoilers as far as I can remember for the first five seasons though. So all good on that account.

Also, spoilers for the Hueco Mundo arc of Bleach, and Legend of Zelda: Ocarina of time. And Final Fantasy VII, I guess.

I'll write up what was so fascinating about each one I picked, actually. Even the outfits I ditched. Spoilers ahead and stuff.

Anyway. Begin.

I picked the Hollow for a few different reasons.



There's a certain kind of allure that comes with insanity. Perhaps it's a zero-accountability thing, perhaps it's the fact that insanity rides on impulse and stuff. Plus, the hollow was a type of butt-kicking that sagas are sung about.
I like that.
There was the degree of unpredictability, and raw power, and despair that drew me in with the idea. Plus, I wouldn't have to tuck my hair under a wig or anything.
I think that the fact the hollow was the flipside of the character was a drawcard as well. That in spite of the fury and terror that the character embodied, it was still Ichigo. The drawback for the creature was actually the loss of reason though - a double-edged sword. Unable to tell friend from foe, the hollow was capable of lashing out at anybody.

The hollow is a reminder that I have the potential to be a monster.

Now.

Tex.



Tex started off as a ring-in character in the Red vs Blue series. She gets sent in as a freelancer for Blue team, and all they know about her is that she's prone to violence (Which is due to an aggressive AI that was implanted in her head) and that she had some kind of long-standing attachment thing to Church, one of the other main characters in RvB.

And then as the series progresses, you kind of see that she's actually a decent soldier, as opposed to the rest of the characters. That she's keen on ending the war between humans and aliens (covenant) and that she'll go to any length to do so.

And then something real weird happens. You find out that she's some kind of memory - that originally, she was someone dear to the creator of the AI, and she'd died, and he'd somehow made a copy of her. This ends up making more sense later as you find out she's actually an AI herself. Or, to be more precise, she's a fragment, a byproduct of creating another AI. That she existed, self-aware, but was always doomed to fail at the big things she tried to do, because all of the memories that she was built out of were centered around her being dead; that there had been a failure in the system and she'd died as a result of it.

She wasn't aware of this herself for quite some time, and when she did learn, it changed quite a bit. She tried to save what was left of the AI she'd fragmented from, but, because it was part of her composition to fail, she couldn't.

Probably the saddest thing about her was that the Director, the man who accidentally created her, kept trying to bring her back. Because she was all that was left of the woman that had been dear to her and had died. And it never worked properly.

So what then do I find interesting about Tex?

She's really good at being a soldier. At fighting and doing things and she's always motivated to save people. But no matter how hard she tries, she can't. She'll always fail - it may not seem to be her fault, but she'd end up blaming herself anyway.

And she doesn't exist properly; she's a memory, a shadow.

Also, I'll just put in here what I mentioned casually earlier. She's the Beta AI. Hence, The Beta Experiment.

I so sneaky.

...

Next character I wanted to do/revisit was Sheik.



Sheik arrives in the Ocarina of Time storyline shortly after the main character (Link) travels forward in time seven years (effectively).
Flipping mysterious, Sheik usually seems to know where Link has to go next to defeat Ganon's power in that area of Hyrule. I think the first clue the player even gets to the character is when Ruto (one of the sages) calls the Sheikah a young man.
So Sheik kind of exists as an assist character. The first time you see something serious go down with the character is just before the Shadow Temple, when Sheik tries to seal off the evil at the bottom of the well. It doesn't work, and you have to progress through the freakiest dungeon known to man.
Anyway. Track through that one and the Spirit Temple, and you head back to the Temple of Time, because you get told that there's someone waiting there for you.
It's Sheik. Who is actually Princess Zelda; gone into hiding for seven years while you, Link, had been missing from the world. Funnily enough, it's the moment that Zelda takes off the disguise that the big bad finds her and takes her away, since she holds part of the supreme power, the Triforce.

So, Shiek exists as a princess in exile; one who'd adopted a full disguise to stay hidden and yet still remain fully useful to the mission of freeing Hyrule from the evil king's grasp.
Something similar goes down in one of the later Legend of Zelda titles - Windwaker.
It was cause enough for me to giggle when I realised. Because in 2011 my sister and I went to a convention as Sheik and Tetra. Pirate and Ninja, but both effectively Zelda.

Sheik is kind of like an important character but not. I've heard many speculations over whether the character itself is male or female. My counter argument is that I have never ever seen a male Sheik cosplayer. And she's Zelda, so there is that.

So far we have three characters which

A) Forsook social expectations for combat

B) Don't exist properly

C) Are second-fiddle characters to the story.

The fourth originally planned was Aerith Gainsborough, from Final Fantasy VII.



Now, Final Fantasy VII was a game I didn't actually get into contact with until high school, when my siblings and I were wandering around Target and Jack spotted Advent Children in the DVD section and tried explaining the plot to me, as someone who had no idea who the characters were and what the plot was.

So, like, a motorbike that also functions as a knifeblock for your swords, and there's giant swords and stuff that explodes, and a bunch of kids are sick with something, and there's explosions and stuff.

I bought the DVD, and we watched it. Confused as buckleys, I turned to the internet for some explanation into the characters.

Just a word of advice - be very careful when turning to the internet for information. It can be a scary thing.

Um.

Okay, so after watching Advent Children, I kind of gathered that Aerith was important to the story, but she died, and in Advent Children she kind of pops up a few times. Like she's trying to help the main character (Cloud) get over the guilt that he has because he couldn't stop her from being killed. From wherever she is on the other side of death.

And in VII Aerith was supposed to have a major role in stopping the big bad from wreaking the world, and then she dies, so everyone's like 'aw crap, now we can't stop the world from ending', and then they find something she left behind that would still be able to stop the big bad.

There's a giant meteor that crashes into the planet, and the counter-attacking magic that she was part of save everything, and that's that.

I realise that it's not my gift to explain part of a narrative without explaining all of it. Apologies.

So, Aerith (At least in the spinoff movie Advent Children) appears as a character who, like the three before, only half-exists.

Considering a bunch of other characters I'm kind of keen on doing sometime in the future, I think this might be a trend. Hmm.



Anyway.

SPOILERS END HERE. SO DOES THE MAJORITY OF THE BLOG POST.

It's now Wednesday again. I'll start a new post to let everyone know how the painting went.
I finished the foam patterns for the chest on Sunday and the helm on Monday. Sunday arvo I tried everything I'd built on over the wetsuit, which was fun. It's still difficult to move in, but I'm hoping that's because the armour isn't stuck to me and thus keeps falling down (Shoulders, thighs). Velcro soon.

Have a progress photo.


Friday, May 31, 2013

The Crucible


This morning (Wednesday) was not the best feeling I'd ever had. It was the case of waking up and realising that what you needed was at least another six hours of sleep and a week off. But I don't have either of those things on hand, so I made the foulest coffee in the world and headed to uni.

It wasn't until I arrived at Fibres, and pulled the door open, that I realised that this week was probably the Crucible of Directed Studies.

The Crucible is a term used in writing, but it's also a physical object. And a book, but that wasn't something I had to do for school, so I didn't read it.

So yeah. A real-life crucible is a ceramic pot, and you use it for heating things to get a reaction. When used in writing, a crucible is a situation where the conflict comes to a head, and the darkest hour of the hero's trial comes to pass. The crucible refers to that moment when the change takes place, and something arises out of the ashes of the fire that devastated the situation.

Life isn't a novel, but I'm sick of things feeling worse off with uni work. It's nearly the end, and I'm actually losing track of days because they're all just bleeding into each other. Night and day aren't really clearly marked out, even by the sun. There's too much work to be able to rest for very long. And there's too much going on to be able to even stop and think about trying to get a grip on circumstances.

But. Things have to keep going. I know I can't kick off and up until I hit bottom. But the coffee I had this morning has had to have been part of that. It was possibly the foulest coffee I've had all year.

I'm going to keep digressing on process for a moment, because I have another scene from a book in my head. I'll tell you about it at the end of the post.

This week's progress:

I finished the thigh plates. This brings the number of pieces I have left to finish to two, which is a big encouragement. It was big enough of an encouragement that I tried everything on as soon as the glue cooled on Wednesday night. And that's kind of big because I properly burned my fingers. Blisters and stuff. And fatigue, and doing more of the business of cutting folds the wrong way.

Not all fun. This is the part where we wear thin and burn brightest. Of course, it's easiest to burn bright when there isn't much to be opaque with.

"Quick, imagine someone pinched your undies"
was literally what Bec said moments before
she took the photo. It's one of my peeves.


Anyway.

Um, on Tuesday, I had enough hemoglobin in my system to donate blood. Which means a bit considering I'm usually anemic.

And some other time during the week, I can't remember when, I was told I had good chopstick etiquette.

What else?

So, my current challenges with Directed Studies are thus:

Get to the networking with the airbrush that I know is at university. I contacted the person I needed to about it, and he was 'yeah, come in and see it and make friends with it. I'll be in on Tuesday'
I read this info on Tuesday night, and immediately cursed my not-checking-the-mail-earlier-business.

Finish Tex, and explain the full extent of the concept and why it is I picked her (aside from the 'hey, let's make Spartan armour). This has spoilers for the character in it, so I'll put that at the beginning of a post or something.

Start and finish Sheik. I'm hoping to use as much of the current patterns I have for that one, and modify everything else. I have better skills this time as opposed to last time I made the outfit, but this one should be a sight more difficult also. Still confident I can do it in two weeks with little sleep. Pretty sure I'll still be taking the sewing stuff from home back to Newie though.

Get some photos of Tex, possibly in situ or something. I talked with my supervisor about photos, and she suggested booking the studio at uni, and then I mentioned that I'd actually like to take photos outside. I mean, studio photos with a cosplay look good, but photos in the open air, or in an area that correctly corresponds to the world of the character is really a lot better. It completes the motion of moving the character from the world of fiction into reality, transcribing the motion. Whatever. I'll just sit here and hope it makes sense; I'm enjoying the chill feeling of a good ginger beer and mulling over the two movies I just finished - Looper and Ice Age 4.





Significantly different kinds of movie.

And I mean, I'm kind of glad I ended up watching Looper. I initially read the premise and was like 'aw heck, now I'm not going to be able to release Shift for another ten years'

Shift was a novel I wrote in 2011 for National Novel Writing Month. It needs rewriting and fleshing out, and I've kind of got a whole other story arc planned out for Alexander, the secondary character (what makes him decide to go and save the main character, Caspian, in the first place. That one isn't spoilers. It's first chapter stuff.)

But the big themes that floated around were kind of similar. How exactly, I don't want to expand on, because spoilers and stuff, but there's time travel, and mobs, and touch screens and people.

But in the end, the plots are totally different. Not a stack, but enough that they could probably actually exist in the same universe while being totally unrelated.

And just thinking on the side, like, I could see Joseph Gordon-Levitt playing Alexander...like, maybe if he was more restrained as in Inception, and didn't have Bruce Willis' nose. And was blonde or something. Alex is blonde. Maybe if I had the time travelling devices used in the book, I'd actually go and pick Edward Speleers or something. And I dunno. Now I'm trying to think of who I'd cast as Caspian instead of writing a blog. Jeremy Renner? Hahahahaha. Yeah, that's not actually a bad idea.

The man with no memory

The time-traveller
And I can't think of who I'd cast as the female lead. Someone less well-known. Or Emily Browning or something. This all works out, there's time travel.

Except that it's written as a novel, not a movie, and it's not a screenplay, and I don't have the resources to cast people like Jeremy Renner or Ed Speleers or whoever else into a movie of my story.

Moving right along.

What else of this week?

I felted an owl for a friend's baby shower that's happening tomorrow, which is also why I've gone back to my folks' place for the weekend.

It's the one in the middle. Moot and Nee-san came along for
reference sources.

And then I go home, and there's all of this going down:

3500 word art theory essay (due Thursday)
polishing the blog for my Titanic of an art course, Professional Practice
Finishing Tex
Starting Sheik
Getting photos of both, as much as I can
working out the fine details for directed studies supplementary material
finishing the armour for my Fibres project
finishing the other thing for Fibres (I think it's going to be called Testify, or something)
finishing the documentation for Fibres in general

Directed Studies gets assessed on the 19th of June

Fibres will be on the 24th.

And then I will sleep.

*Interjection!*

So, as mentioned earlier (I think?) I've gone back to my folks place for the weekend. This was primarily for a friend's baby shower, but also a bit of an escape from Newie, and the bit where I had stuff for Tex that I could have got done here.

Back when I did dance, I had a pair of Jazz Boots. They're hard to describe, so photo:

Mine were a size too big, and I have non-existent arches in my feet, so they usually hurt a bit when dancing in them. Ballet for a year helped. But I need shoes to build the armour boots onto, and realised that they were perfect, because they were all black, and the way the shoe was built was ideal.

And then I remembered that they were probably still at the family house, and we'd just moved.
I've just spent the last hour or so poking around the potential boxes that could contain the mystical boots, but to no avail. I think Mum may have Op-Shopped them. And it's after 12 now, so there's no real ability for me to go poking about in the op shops to see if they're still there after a month.

This is a little frustrating, but I guess I'll just have to go looking for different shoes again. Which is a shame, because I was kind of keen on those boots in particular.

On the upside, we found a pair of my brother's cycling gloves that he never uses anymore, which didn't get thrown out. And they're coming back with me because I need gloves with detailing on the fingers. They're getting a wash first I think though. Stinky.

So yeah, that's kind of where things are. I'm now tossing up between trawling ebay for more jazz boots, or trawling op shops for shoes, or caving and getting some cheap sandshoes from Kmart, which have no height-granting abilities, no support and no detailing. But I'm running out of time, so I can't jettison the idea purely on aesthetics.

HOLD THE PRESS

LOOK WHAT PRUE FOUND IN THE GARAGE


I'M SO HAPPY RIGHT NOW.

Oh. The thing I promised at the beginning.

There's this series of high fantasy novels I read or started reading in year eight of high school. And read all the way through high school, and they've only just finished, and I haven't read all of them, and they're the series where the author died before all of the books were written.

Anyway. The scene in my head is from the prequel to the series. It's called New Spring, and it's the shortest of all the books. If you want to read one of them, you could read that first. Or read The Eye of the World first, because that's where the story starts and I can't remember how much world explaining Robert Jordan skips out on in NS.



There's a scene in New Spring where Moiraine Damodred, the protagonist (and keystone character in the main series) is undergoing her final test to become a fully qualified mage (Aes Sedai). Part of the test involves  jumping into synthetic realities, and weaving a complex piece of magic in them while being put under severe stress. They do this multiple times.

There's a part in the test where the synthetic reality Moiraine is dropped into is a ballroom from the palace she grew up in. She starts the piece of magic, and then a stack of Orcs (Trollocs) start attacking her from all sides. Because one of the requirements of the test is that she keeps her cool at all times, she then has to figure out how to dispose of all the orcs before they can get to her. They appear one at a time at first, and she's able to dispatch them with fireballs, because she's a mage. And then more and more come and she'd end up failing the test if she were to stop the complex weave and panic and try to take out all of the orcs at once.

So she starts to dance.

Moiraine dances in the centre of the ballroom, which allows her to turn quickly, seeing the orcs as they come and react thusly with balls of flame, all the while maintaining the complex piece of magic required to advance from the stage.

And she does it. She's not allowed to bat an eyelid to the situation that is going on, but still manages to take down a room full of orcs by herself, all the while managing to work on the big project whose completion would allow her to advance. And then she finishes, bows the the imaginary partner she'd been dancing with, and keeps going through the trials, eventually succeeding and becoming a full-fledged mage (Aes Sedai, which means Servant of all in Old Tongue, FTR)

And all I'm saying is that currently, I feel like I'm in this situation. There's a buttload of things that need doing, and they keep piling on, and I can only take out as many as I can see, and I can't afford to lose my cool on this.

Let's dance.

Tuesday, April 2, 2013

Trying to catch up/Introducing the Beta Experiment

Today is Easter Saturday.

I went to bed at about 2am, and woke up late. Played computer for a few hours after I got up and then went into town, hopes held high that I could find all the bits I needed for the redux on the Weeping Angels that I'm doing with my mates.

Hopes fell. It was not my best day, and mostly consisted of driving around and not finding the plaster bandage that we need to redo the masks. There's like, one shop I know of in Newcastle that stocks the stuff - a two-dollar type thing that's down the road from my house. They didn't have any in stock. I tried spotlight, and failed, and tried Eckersley's, and couldn't even find the shop.

Filled with sads, I gave up on the bandage and went to bunnings, determined to be able to tick off at least one thing on the list. Finding mop heads, bondcrete and gap filler made things a little better. And then I remembered that there was ice cream at home, and maybe splurged a little.

It's now 7pm, and I'm sitting in the loungeroom, in winter flanno pjs, sucking down water because ice cream headaches are your own fault. The lights are off, and I'm staring into the soft white glow of my laptop screen, relying on the light spilling onto my keyboard and the touch-typing skills that I picked up in NaNo to write.

The house is very quiet - housemate is at a music festival. Just my music and the tattoo of the keyboard.

Anyway. Consider that the ice-breaking story for the day. I'm being a little quiet, and a little by myself, and I've not done the blog post for this week for Directed Studies. (Yes, I posted yesterday, but that wasn't in my plans for Directed Studies; it was more like something that happened along the way.)

So, this video tab has been sitting open on my browser for ages. Thought now would be a good time to talk about my next project.


N

You forgot the 'n', Gerard Butler.

Historical inaccuracies and the hilarity of having a man with a Scottish accent play a Spartan aside, my project has nothing to do with 300, or Sparta.

Spartan, though...

Last year, I made the foolish decision to start watching Red vs Blue. I mean, it's entertaining, and clever, but I got hooked and spent far too much time watching it when I could have been working.

Requirements:
Lots of Internet
Lots of Time
Understanding for internet humour
High tolerance for foul language


Win some, lose some.

The character Tex was appealing. The Halo Spartan armour was appealing. The job was something ridiculously impossible looking.

It was really only a matter of time before I took the project.

Why was it that Tex was appealing? How she fit in with the story, I guess. She starts off as a mercenary, and then you find out all sorts of interesting backstory that is...yeah. Interesting, and cool, and a little bit sad. She's a formidable fighter as well. (I'll probably end up putting her backstory into the documentation for Directed Studies rather than here. Spoilers. Blah blah blah.)

The thing that was kind of stopping me from taking on the project was uni. Mostly because it would be a big one, so I'd either need a lot of time or some way to actually incorporate it into my course. And then Directed Studies came along.

And I began the Beta Experiment.

Um.

Etymology.

At least according to Wikipedia. "In computing the term "beta" is used as (usually) the last pre-release in the software release life cycle. It is sometimes referred to as 0.x in version numbers or x.x bx where x represents a number."

So, the draft for your assignment or project that is titled "final_last_absolute_last_2.0_FINAL" before you go and rename the thing to send to your assessor? That's the Beta. The last version before the production model.

Beta is relevant because of the nature of the project, and Beta is relevant because of the nature of the character. I can only address one of these without referring to things that are a bit spoiler-ish in nature, so if, for whatever reason, you choose to familiarise yourself with the RvB universe, Beta becomes clear enough eventually.

Beta is an exploration into how I do things. I mean, I'm pretty good with figuring things out. But I always come out at the end of a project and go, 'this would have been easier if I'd done this and this and this...' And because all of my costumes are one-offs, they're never slated or made in a way that's suitable for production. My costumes are fun, and I love making them, but they're never cost-effective. I have friends ask if I could make this or that, and I usually end up directing people to a source that's better than mine. I mean, I could make costumes for other people. But I take too long doing them by themselves, and would end up feeling really bad about charging a price that would accurately reflect the amount of time put in.

So generally, my costumes are all left at the beta stage. There are some that I get to revisit (See 'The Sequel Machine' and also the post about the Weeping Angels. Ironfest is coming and we're getting the band back together.) but for the most part, once I make a costume, that's it.

This project kind of deals with that. Not as a problem. Not as something that glorifies that in-between state of imperfection (because that is something I find simultaneously fascinating and infuriating. Like having a picture hung just a couple degrees shy of straight). Just the ness of the state, if that makes sense.

I don't know if it's making sense. I started writing this post on Saturday night and it's now Tuesday. I've gone home, and my sisters are alternating between beatboxing and trying to get me to look at different things on the interwebs.

At the moment Prue's talking about the activity on her Tumblr. Something about Daryl Dixon and a dramatic zombie.

ANYWAY. BETA.

BETA PROJECT IS ABOUT HOW I'M NOT ABLE TO PRODUCE COSTUMES THAT CAN BE SOLD AT THE KIND OF PRICE A PLEB WOULD PAY FOR SOMETHING. THAT'S WHY THEY BUY STUFF MADE OUT OF POLYESTER FROM ASIA.

Thinking is at the moment, something I have to do by yelling in my head.

I guess Beta also kind of works with the armour because Boyfriend is making Halo armour too. And while I'm adamant at least in my head that I can't make his as well, I know mine will be the experiment. The one that has most of the mistakes happen because I'll figure something out, and then his will benefit from it. But I guess that's fine. Tex's armour can be the beta.

#firstbornproblems, or something.
ugh, hashtags.

Anyway. If it makes the entry any more amusing, I'd let you know that I put a box on my head this afternoon and actually felt really good about it. It was like some kind of security-helmet-thing. If this project doesn't turn me barmy, then I think it may end up propelling me through the other side of crazy. Ironfest is in three weeks and I haven't made anything.

I'm going to DIE.